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A new space now exists on the play-field where only one Fusion, Synchro or Link Monster per player can be placed at a time, instead of there being no limit previously, which significantly hampers any deck building strategy involving multiple uses of the first two card types. The 'Link' part of the name refers to the newest Yu-Gi-Oh! mechanic, Link Summoning, which has not only divided the fanbase over its concept, but fundamentally changes how this game now plays.
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A great number of new cards have also been added in, making what was already a gargantuan total of possible deck builds and strategies even higher now.
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An extended adaptation for the fifth Yu-Gi-Oh! series, ARC-V is now here in full with season six now having partial representation, and many more signature monsters have flashy entrance animations, though these are in strong need of user customisation in their appearance frequency. A handy 'How To Play' glossary feature and dedicated Tutorial option, also do the job to a longer and even more specific degree.īeing an enhanced port of Legacy of the Duelist released in 2015 for the PlayStation 4 and Xbox One, Link Evolution retains a simplified interface and basic static portraits for character interactions, yet brings a number of new aspects to this version. The Campaign Mode for Link Evolution, itself a retelling of the different Anime shows, gently eases new players into these rules with the first duel of each season introducing any and all new mechanics. The primary goal of the game is to drop the opponent's life points to zero using those cards on the field, be them monsters with attack values to subtract from that tally, or magic and trap cards with a multitude of effects to use and set conditions for each. Two players begin each with a deck of 40 to 60 cards, and 8000 life points. Deceptively complex on the surface, the basics of the Yu-Gi-Oh! card game are simple to understand, with the more intricate specifics within grasp at any time.